Ottobit

AUDIO IN >> VIDEO GAME OUT

Meet Ottobit.  Crush Bits, De-Rez + Sonic Destroy. Designed and Manufactured in Los Angeles, California U.S.A.

STEP UP TO 500 SERIES

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Designed to give musicians and sound designers tools to sculpt any source into audio reminiscent of early 8 and 16 bit video game soundtracks.

Terry Burton

Engineer/Founder
I grew up spending hours in front of a Commodore 64 and Sega Genesis. From inception we went after the video game sounds of our youth.
The Controls

Explore the Ottobit


Click the (+) signs to learn more

Sample Rate


Changes the sample rate from 0.1 Hz to 48KHz.
Alt Function: Mix
Changes the mix level from dry to wet.

Bypass


Disables processing and passes the input through to the output.

Tap Tempo


Sets the speed of the LFO and the timing of the triggered envelope.
Hold to access Alt Functions: Alt Functions are only accessible when Tap Tempo is being held.

Bits


Changes the bit depth from 1 bit to 24 bits.
Alt Function: Post Bits Level
Attenuates the signal post Bit crushing.

Trigger Depth


Changes the amount the trigger affects the Sample Rate.
Alt Function: Trigger Ratio
Changes the timing of the triggered envelope.

Pitch Track


Links the Ring Mod’s Carrier frequency to the pitch of the input signal.
Alt Function: Trigger Direction
Changes the triggered envelope’s direction.

LFO Depth


Changes the amount the LFO affects the Sample Rate.
Alt Function: LFO Waveform
Changes the waveform of the LFO.

Ring Mod Frequency


Changes the frequency of the Carrier Oscillator.
Alt Function: RM Waveform
Changes the waveform of the Ring Modulator’s Carrier Oscillator.

AM/FM Mix


Blends between AM and FM signals.
Alt Function: FM Depth
Changes the depth of the FM portion of the Ring Modulator only.

Sound Clips


Vocals thru Ottobit
Mario
Sweeping Sample Rate
Final Round
Lazer Fun
Pitch Track
RoboVocals
  • Sample Rate Decimation
  • Bit Reduction
  • Pitch Track Enabled Ring Modulator
  • Tap Tempo controlled Triggered Envelopes & LFO Modifiers
  • Selectable LFO and Ring Mod Waveshapes
  • Blendable Ring Mod AM/FM Modulation
  • Premium analog signal path and 24-bit AD/DA w/32 bit floating point DSP
  • Designed and Built in Los Angeles, California U.S.A.
  • Premium quality 24 bit A/D and D/A
  • 32 Bit floating point DSP hardware
  • Premium low noise Analog signal path throughout
  • Burr-Brown precision balanced input and output drivers
  • Stereo Linkable
  • 100% Analog bypass

Reviews


Hannes Bieger

Sound On Sound Magazine
Full Review

Stunningly wide palette of sound-sculpting options.

Meris Ottobit offers an aggressive yet organic-sounding palette. Based on 32-bit floating-point DSP hardware, this module offers plenty of means to decrease the ‘digital bandwidth’ of the program material to creative ends, and the additional ring modulator helps to refine the outcome. The high manufacturing quality and the fair price should make your decision even easier.

Matt Vanacoro

ASK Audio Magazine
Full Review

I was instantly rewarded with computerized sounds of a depth I was never able to achieve with plugins…

Ottobit’s hardware truly reigns supreme. It sounds great, is versatile yet specific…
There are plug-ins which can destroy the sonic integrity or sample bit rate of your audio signal, but Meris’ Ottobit 500 series unit takes your audio into the 8-bit realm in a really pleasing way.

Geoff Stanfield

Tape Op Magazine
Full Review

There wasn’t anything I routed to the Ottobit that I didn’t find some amount of joy in the result. Drums, keys, vocals, guitars, bass, saxophone, synths — you name it. Ottobit destroyed it in the best sort of way.

I love this unit on bass. From a little edge and grit, to full-blown mangle — bass is the place. Electric bass takes on a whole new meaning and can have all new uses and functions in a mix. If you run it in parallel, the Ottobit can be added to taste; or if you desire, run it straight-in and wide-open for sounds that are very non-bass. It’s also really nice when you want to add a little (or a lot of) something to a synth-bass. Like on bass, adding mild amounts of Ottobit to guitar can give the track a nice texture and interest, and again, letting it rip gives way to glitch, bleep-bloopy, buzzy goodness.